One focal point
A picture is about one thing. Not one object; one point the eye lands on. A subject with two heroes splits the model's attention and you get two half-rendered ideas fighting over the center.
The second version still has all three ideas. But the knight owns the frame, the village becomes setting, and the dragon becomes one detail. That is a composition instead of an inventory.
Verbs make scenes
The single highest-leverage word in a subject is the verb. A noun gives the model a portrait; a verb gives it a moment. A fisherman
stands and faces the camera. A fisherman mending a net
has hands, posture, attention, and a reason for the light to fall where it does.
Pick verbs a body can hold: reading, pouring, climbing, mending, waiting. Verbs of motion blur unless you want blur. Verbs of emotion (grieving
, celebrating
) work better as a pose or a mood word from the emotions wall.
Count what can be counted
Models are bad at implied numbers and good at stated ones. Some birds
renders anywhere from two to forty. Three crows on a wire
renders three crows, most of the time, and the miss is close. Numbers also anchor composition: three objects arrange themselves; several
is a mob.
Anchor things in space
Prepositions are free composition control. Under
, beside
, in the doorway of
, at the edge of
: each one places the subject against the setting and tells the model where the empty space goes. Without an anchor, the subject floats in the center and the background wallpapers around it.
Spend the words where they pay
A subject wants ten to twenty words: the focal point, its verb, one count, one anchor. Everything else belongs to other slots. Color goes to the colors wall, weather to the weather wall, texture to details. When the subject swells past twenty words, the model starts ignoring the middle of it.
Adjectives are the first thing to cut. Beautiful
, mysterious
, and epic
carry no picture. Weathered face
earns its place; it is something a camera can see.
Three rewrites, start to finish
Where this fits
The subject is step one of the Start Here skeleton. The builder leaves the subject box empty on purpose; its dice deal nouns when the blank stares back, and this guide is how you turn a dealt noun into a scene. When the picture comes back wrong anyway, fix the subject before reaching for the negative prompt.
Published here first.